Selected Applied Work · London · Team project
Marx Memorial Library
PRISM
A proposal to redesign visual identity, wayfinding and the visitor experience.
Site research · Team design proposal · Website prototype


This team proposal rethinks MML’s visual identity, wayfinding and visitor experience. During our site visit, we found that rich collections and activities did not always translate into clear starting points, uses of each space or ways to participate.
We organised PRISM around Museum, Library and School modes. My focus was the website framework, information structure, initial coded prototype and interaction logic. I also proposed the Museum Mode narrative puzzle and developed selected cross-channel application mockups.
01
From Site Findings to Clearer Visitor Paths
From a first-time visitor’s perspective, the existing information needed clearer hierarchy and cues for how to use the institution.


Our site observations
Unclear information priorities
The collections and displays were rich, but it was not easy to judge what to explore first.
Indistinct routes and uses
Visiting, consulting the collections and joining learning activities needed clearer entry points.
Limited prompts to participate
After encountering the content, the next action was not always clear.
We used three recognisable modes to connect what the institution offers with what visitors want to do. The modes organise the proposal across digital, wayfinding and display touchpoints.
Museum
History · Exhibitions · Interpretation
Library
Collections · Catalogue · Research
School
Courses · Workshops · Debate


The proposed mesh frames organise archive material and interpretation panels. Movable units allow the layout to adapt between exhibitions and workshops.
02
Structuring the Digital Experience
I developed the website framework and initial coded prototype, defining the information architecture, page hierarchy, visual direction and interaction logic.
Three parallel choices, organised around visitor intentions.
- Museum
Find history, exhibitions & participation
- Library
Explore collections, search & access
- School
Find courses, workshops & learning
Alongside these paths Visit · What’s On
03
From Viewing to Participating
I proposed a narrative puzzle for Museum Mode, defining the visitor journey, interaction logic, content direction and object references.
Participation journey concept
Museum Mode · Narrative Puzzle
- Scan QR
Enter Museum Mode.
- Read the story
Find clues in a short narrative.
- Find objects
Match story clues to objects in the space.
- Submit findings
Photograph and submit the objects you find.
- Unlock context
Learn each object’s role in the story.
Story scenario · The General Strike, 1926
A short story about circulating news becomes a set of object clues. Finding a press or newspaper would reveal how it connected to the wider event.



The concept aims to help visitors actively understand history by finding objects and interpreting clues.
I extended the three-mode system into selected social, print and visitor-touchpoint application mockups.



This project helped me approach visual identity, information structure and participation as parts of one visitor experience, rather than treating the website, signage and communication materials as separate outputs.
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